CROSSING
CROSSING
CROSSING
MICHAEL KIRBY
POLTERHEIST
The PolterHeist is a pixel art stealth puzzle game where you play as a ghost possessing security guards to steal items from a museum but be warned, time is against you, and things can quickly get out of control!
This was part of the Game Maker’s Toolkit Game Jam (GMTK Jam) 2020, with the theme ‘Out of Control.’ We were a team of four: two programmers (Jaiden Gerig and Jeroen Kornips), a sound designer (Jess Buscema), and an artist (myself), each contributing our core strengths. All assets were created individually. I primarily worked as the artist, designing characters, animations, and level tile maps, and also contributed to the design of the mechanics and produced a one-page game design document.
ONE PAGE GAMES DESIGN DOC
Below is a link to the one page game design doc, where it showcases the theme, game idea, game design pillars, game mechanics, art, user interface and music.
GALLERY
Below are a selection of gameplay images.




Play PolterHeist on itch.io, a quick, browser-based game jam entry where spooky fun meets mischief. Jump in and give it a go!
Press the button above to be taken to the itch.io page.