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POLTERHEIST

The PolterHeist is a pixel art stealth puzzle game where you play as a ghost possessing security guards to steal items from a museum but be warned, time is against you, and things can quickly get out of control!

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This was part of the Game Maker’s Toolkit Game Jam (GMTK Jam) 2020, with the theme ‘Out of Control.’ We were a team of four: two programmers (Jaiden Gerig and Jeroen Kornips), a sound designer (Jess Buscema), and an artist (myself), each contributing our core strengths. All assets were created individually. I primarily worked as the artist, designing characters, animations, and level tile maps, and also contributed to the design of the mechanics and produced a one-page game design document.

ONE PAGE GAMES DESIGN DOC

Below is a link to the one page game design doc, where it showcases the theme, game idea, game design pillars, game mechanics, art, user interface and music.

GALLERY
 

Below are a selection of gameplay images.

Play PolterHeist on itch.io, a quick, browser-based game jam entry where spooky fun meets mischief. Jump in and give it a go!

Press the button above to be taken to the itch.io page.

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