top of page

POLTERHEIST

The PolterHeist, is a pixel art, stealth, puzzle game where you play as a ghost that possesses security guards to steal items from the Museum but be warned, time is against you and you might find things get out of control fast!

 

This was apart of the Game Makers Tool Kit Game Jam (GMTK Jam) 2020 and the theme was ‘Out of Control’ We were a team of four, two programmers (Jaiden Gerig and Jeroen Kornips), sound designer (Jess Buscema) and an artist (myself), with each of us contributing our core strengths to this game project. All assets are created by each individual. I primarily worked on the project as an artist designing characters, animations and level tile maps, however I did contribute to the design of the mechanics and produced a one page game design doc.

​

Below are links to my fellow team member's work:

Jaiden Gerig: www.jaideng123.github.io/games/

- Jess Buscema: www.jessbuscema.weebly.com/

Press the button above to be taken to the itch.io page.

ONE PAGE GAMES DESIGN DOC

Below is a link to the one page game design doc, where it showcases the theme, game idea, game design pillars, game mechanics, art, user interface and music.

GALLERY
 

Below are a selection of gameplay images.

BACK TO TOP
bottom of page